How To Play

How to Play Goose Chase (English)

How to Play Goose Chase (Chinese)

Full Game Play

Action Cards Explained

INSIDE THE BOX

YOU WILL FIND EXTRA 3 LIFE CARDS AND EXTRA "XIAO MING" CHARACTER CARD. KEEP THEM FOR FUTURE USE.

RUNNING CARDS

You can only take back your running card with following 2 conditions:

  • You left only 1 running card is your hand

  • You are the last and bitten by the goose


LIFE CARD

Every player shall received 3 life at the beginning. you lose 1 life each time when you bitten by the goose. Out from the game when you lose all life.

THEIF / SUPER THEIF

THEIF: DRAW 1 CARD FROM ANY PLAYER AND PUT INTO YOUR HAND

SUPER THEIF: DRAW 2 CARDS AND DISCARD THEM INTO DISCARD PILE

PUNCH / SUPER PUNCH

PUNCH: PUNCH 1 PLAYER, THE PLAYER BACKWARD 1 STEP

SUPER PUNCH: PUNCH 1 PLAYER TO THE LAST POSITION

FREEZE / DEFROST

FREEZE: FREEZE A PLAYER IN A POSITION FOR 2 TURNS. CANNOT BE MOVED UNDER ANY CONDITION

DEFROST: UNFREEZE A FROZEN PLAYER

STUN / SUPER STUN

STUN: STUN 1 PLAYER, THE PLAYER LOSES 1 ACTION TURN

SUPER STUN: STUN 1 PLAYER, THE PLAYER LOSES 2 ACTION TURN

BOOSTER / SUPER BOOSTER

BOOSTER: MOVE 1 PLAYER 1 STEP FORWARD

SUPER BOOSTER: MOVE 1 PLAYER TO FIRST POSITION

NO! NO! / REFELCT

NO! NO!: CANCEL THE EFFECT OF AN ACTION CARD

REFLECT: REFECT THE EFFECTS OF AN ACTION CARD BACK TO THE PLAYER

IMMUNE

Place on one player. No one, EXCEPT THAT PLAYER, can use any action on that player for 2 turns except himself/herself. But can be moved when movement card involved indirectly.

SWAP

Choose one player and swap position with that player.

LIFE

Restore 1 Life, do not put back into discard pile after use.

Frequently Asked Questions (FAQ)

Some cards' effect last for 2 turns, how to count as 2 turns?

The "Turn" here in the "Frame Phase" is count by individual's turn. Example, when Player A stunned for 2 turns, when it reaches Player A, skip the Player A and count as 1 turn. 2 turns equal to skip 2 times.

Can I use "No! No!" on other players, even when the action card is not use on me?

Yes! You can use "No! No!" anytime when anyone is using an action card. You can even "No! No!" the other player's "No! No!" card. Example, when Player A stun Player B, Player B used "No! No!". The Player A can use "No! No!" card to cancel Player B's "No! No!". As a result, Player A still stun Player B successfully.

Can I use "Reflect" Card to reflect the action effect to other player instead of the player that used the action card?

No. You can only use "Reflect" card when the action card is used on you, and you can only reflect back to the player that used the card on you.

When I used "Immune" card on myself, can other player use "No! No!" or "Reflect" on me?

No. They cannot use any card on you, including "No! No!" and "Reflect". Therefore when you are immune, your "No! No!" card is very powerful.

During "Frame Phase" should I re-arrange the small Avatar Card when "Action Card" is played?

Position of "Avatar Card" should be fixed after the running phase, and it shouldn't be moved during the "Frame Phase". In "Frame Phase" there is 3 turns. The "Avatar Card" help to indicate the sequence for that 3 turns in that round. During "Frame Phase", start from the 1st position player, and repeat for 3 turns even the positions of players' character card changed.

Can I choose to not play the card during "Frame Phase"?

Yes, you can. All you need to do is draw a new card and end your turn. However, you need to discard the extra card when your hand has more than 7 cards.

How to move the character cards when 1 of the player is frozen?

In the normal condition, the players will move 1 step forward/backward when affected. Example: when 1st player was super punched to last position, it change from original position [ A B C D E ] to [ B C D E A ]. But when 1 of the player was frozen, let's say "C" is frozen, "C" when remain in the same position and others player move by ignore the "C". So it change from original position [ A B C D E ] to [ B D C E A ]